Showing posts with label sylvaneth. Show all posts
Showing posts with label sylvaneth. Show all posts

Tuesday, March 8, 2022

Warmaster: Complete Wood Elf Army

This is what I've been working on the past few months. A 2,500 pt Warmaster Wood Elf Army (or thereabouts). It can be divided into two 1,250 pt armies (one forest spirit/Sylvaneth and one elf/Asrai) fairly easily, so I can use it for games with my kids, where I need to supply both sides. It includes a small Wood Elf village.

I don't really want to go into how most of this was painted here ... a lot of different things were tried and there are better guides out there. Most of the heavy lifting on this project was done with Contrast paints. Aggros Dunes followed by spots of Aggrax Earthshade works surprisingly well.

I tried something a bit different, by adding some scenery, with the pictures. Now onto the pictures:














 


Thursday, July 2, 2020

The Gladewyrm


The Gladewyrm. This is the last of the Sylvaneth endless spells. I like him. I have a surprising number of worm-like monsters now (Carrion Crawler, Purple Worm, Remorhaz). Now, I just need that huge one from Reaper's Bones line to rule over them all!

I tried something different with his runic head thing. Basically, it consisted of painting white into the crevasses and then wiping the excess away. Then I followed up with a glaze of the color I wanted the runes to be. It worked okay, I got talked into choosing red for the color and it had the same tonal "level" as the surrounding carapace and didn't pop like I wanted it too. I tried to fix it by then glazing yellow on it to mixed success. It would have looked better if I went straight yellow or left it white. I think I need to work on that some more.

Tuesday, June 30, 2020

The Spiteswarm Hive


Bees!

It's the Spiteswarm Hive. Working my way through my Sylvaneth endless spells in preparation for the next wave of Sylvaneth. I went for a prismatic look for the spites/bees themselves. Lot's of glazes that GW no longer produce and blending them together (Red to Yellow to Green to Blue to Purple (made by mixing Red/Blue). Overall it was pretty easy to paint. Either I'm getting better (unlikely) or I'm picking easier miniatures to paint.

Thursday, February 20, 2020

The Vengeful Skullroot

Run ... it's a tree?!?!?

The Vengeful Skullroot reminds me of the tree that tried to eat Frodo and the hobbits in The Fellowship of the Ring. It's a walking tree that bludgeons people to death. It's on the "side" of the Sylvaneth. I painted it at the same time as the previous Awakened Wyldwoods, using the same color pallette.

It's an evil tree, not much else more to say.

Monday, February 3, 2020

Awakened Sylvaneth Wyldwoods

They're awake!

These are the Awakened Sylvaneth Wyldwoods. Okay, at first I didn't like them. I thought they looked "off" for trees. Then I assembled some, and took a look from 3+ feet. It turns out GW's official pictures really don't do them justice. The angle makes them seem "top" heavy with all the foliage at the top. From a normal viewing angle, they look really nice. In addition, they are 1000% stronger and easier to use than their previous iteration. These things have really "grown" on me, my opinion has flipped 180 degrees.

Friday, November 15, 2019

Warhammer Underwords: Skaeth's Wild Hunt

You can hide, but you can't run! These guys are faster than you!

It's Skaeth's Wild Hunt for Warhammer Underworlds Beastgrave.

I had a lot of fun painting them. They are beautiful miniatures. The bases are a bit weird, given that Beastgrave takes place underground. It has quite a bit of greenery and flowers. I kept it pretty close GW's paint job. I varied some of the hair colors a bit and painted the Ligor as a baby White Lion. I used Guiliman's Flesh Contrast and the Orange Contrast for the first time, both worked really well. The white contrast also continued to work well. I also tried Sylvaneth Bark Contrast for the "hairy" bits ... that didn't work quite as well (although still okay).

It'll be interesting to see if GW ever releases any more Kurnothi.


Wednesday, September 11, 2019

Warhammer Underworlds: Ylthari's Guardians

Here are Yithari's Guardians. The last (yipee!) of the Underworlds Nightvault warbands. Finished them just in time for the upcoming Beastgrave Underworlds stuff that's coming. I also picked up Dreadfane, which is an Underworlds game that comes with 2 more warbands (Underworlds 2.5?), so those will be coming soon.

Nothing particularly special about the paint job on these. I followed my recipe for Dryads for the woody bits (and spites). The fleshy bits are Darkoath Contrast Paint over Wraithbone. The hair is Drakenhof  Nightshade Wash mixed with water (1:1 or so) over Wraithbone, highlighted with Pallid Wychflesh.

I like them, but they did come out a bit rough looking. I do like the spectral bluish tinge skin on some other paint jobs I've seen, but in the end I decided to go for more of a human look. I wanted the blue white hair, and I was worried it would be a bit too same-y same-y if I went for the spectral look.